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Project Name Description
obj2dsm - make ps2linux samples .dsmobj2dsm is a conversion utilitie. convert wavefront .obj 3d files to vu assembly .dsm files. support stripped format.
Old School Games with SPS2.I will be rewriting some old games like Pong, Pacman, Breakout and Space Invaders for example. The purpose is to create a few more examples of using the SPS2 library. The code needs to be well commented so beginners can understand it. This is more a tutorial than a rewrite of games, some files might even just be examples in stead of games. All code, graphics and sound needs to be created from scratch so the games will not be identical to their originals. The examples does require sps2 0.4.0 or later. Please E-mail me with questions or suggestions. bamse@playstation2-linux.com Thanks to Steven "Sauce" Osman for writing the SPS2. https://playstation2-linux.com/projects/sps2/ Thanks to Henry S Fortuna for the excellent Tutorial. http://www.hsfortuna.pwp.blueyonder.co.uk/ /Bamse
OpenGL Stuff: sample OpenGL codeOpenGL example code and other OpenGL related stuff. If you would like to learn how to program graphics with OpenGL then, Checkout the examples here to learn how, starting with the basics in 2D graphics up to basic 3D graphics. (see http://www.OpenGL.org for more info about the language)
OpenSceneGraph on ps2glThis project is a port of OpenSceneGraph (www.openscenegraph.org) to the ps2 linux kit using ps2gl.
Opie for PS2 LinuxThis project was created to build the Playstation 2 a fully functional UI while at the same time using as little resources as possible, maintaining performance.