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Posted By: tjdaniel
Date: 2002-Aug-08 22:58
Summary:dlist memory usage much better in cvs

display lists have been using *way* too much memory for, well, a long time. The cvs version should be much better, though it's still conservative. Let me know if anyone gets a packet out of memory error, as it's difficult to get a boundary case to check against.

BTW, since this can't be overstated: glDrawArrays() + display lists are by far the fastest way to draw geometry with a static topology.

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Discussion Forums: dlist memory usage much better in cvs

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