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          Programs and resources for Playstation consumers

57 projects in result set.
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  Name Description Subprojects
Project LfP German documentationThe documents that are available now about Linux for Playstation 2 are mainly in english (or japanese)- other languages were not available. That's something this project wants to change a bit: With Your and my help, we can translate important general and technical informations to german. Please feel free to contact me. Die Dokumente, die jetzt über Linux für Playstation 2 erhältlich sind, sind in englisch oder auf japanisch - andere Sprachen sind nicht erhältlich. Das ist etwas, das dieses Projekt ein wenig ändern möchte: mit Deiner und meiner Hilfe können wir die wichtigen allgemeinen und technischen Informationen auf deutsch übersetzen. Bitte kontaktiere mich hierzu.None
Project Linux for PlayStation 2 CommunityLinux for PlayStation 2 Community administrative page.None
Project Lunar LanderLunar Lander is a fun little 2D game based on realistic Newtonian physics. Thrust, acceleration and fuel mass loss are accurately modelled based on the actual specifications of the lander. The object of the game is to guide the lander to a safe touchdown while battling the relentless force of gravity. I am using the SDL and SDL_mixer libraries to provide 2D graphics, sound and music.None
Project MIDI monitor Art"MIDI monitor Art" is a one of the visual musical instruments. It's controlled by MIDI messages, then you can perform sound and visual live with playing the MIDI instruments. It's consists of 4 parts, rhythm, bass, harmony, and solo. Please check http://f27.aaacafe.ne.jp/~songen/None
Project Mozilla for PlayStation2This project will provide a Mozilla distribution for the PlayStation2. This project will also collect associated files, utilities and documentation to enable users to build Mozilla on their own.None
Project Music BoxThe purpose of musicbox is to be able to setup playlists quickly to use your ps2 to play music at a party or instead of the radio, etc. Will be fullscreen application with a slick gui. Plays MP3 and OGG files. Controllable completely from the ps2 controller. Will have a plugin architechure to allow you to create 'visualizers' that play along with the music.None
Project Myrkraverk's AdventureThis is Adventure, *the* text adventure :) This is a port of an ancient FORTRAN IV sources to gnu g77. There are other versions of this game, that run without problems on almost any system, but this version has, so far, only been know as FORTRAN IV sources since 1979 (and possible binaries for a few years more). I will agree that this is not what I intended to use the ps2linux system for when I bought it, but it *is* a video game :)None
Project OpenGL Stuff: sample OpenGL codeOpenGL example code and other OpenGL related stuff. If you would like to learn how to program graphics with OpenGL then, Checkout the examples here to learn how, starting with the basics in 2D graphics up to basic 3D graphics. (see http://www.OpenGL.org for more info about the language)None
Project Opie for PS2 LinuxThis project was created to build the Playstation 2 a fully functional UI while at the same time using as little resources as possible, maintaining performance.None
Project Peach GardensPeach Gardens is a 2d adventure game for Playstation 2 Linux kit. The game is situated on a wonderful piece of land, where nothing bad ever happens. In this world, a young boy is about to leave his parents to start a life of his own in some far-away land. As a player, your job is to guide the boy through various challenges that shape his skills and prepare him for his chosen profession. The game features exploration, puzzles, trading, some role-playing elements and mini-games. Peach Gardens uses libps2dev library. Full source code is available at project page.None
Project Pinp Is Not Pool
====== Everything is now uploaded and in final form as far as we are concerned ====

This project is (at this stage) exactly what it says it isn't: a Pool game for the PS2 :)

The intention when this project was started was to create an arcadey Pool game with powerups, jumps, different playing surfaces etc... We were not able to achieve this in the given time, but otherwise it's a nice entertaining game :)

The game has been in development by us - a team of 4 at the University of Canberra - for about a year now, as our final year Engineering project. It was done mostly working on Saturdays and perhaps a few days here and there where we could fit them in.

To do in the future (probably by other willing people, since we don't have access to PS2s outside of uni):

Implement the 'arcadey' portion.
Make physics run better (on VUs?).
Whatever anyone comes up with :).
None
Project PlayStandard Linux ProjectPlayStandard is, or will be, a collection of tools designed to optimise the Playstation 2 Linux environment. All PS2 media is designed so it meets the PS2's power, and does not go over. Software developed for linux does not take this into account, and so we hope to delve deep into the Playstation's power and form a guideline for producing future software, providing code snippets and tools, even perhaps a kernel, for doing so. This will make it go faster, eliminating the need for RAM hacks.None
Project PlayStation 2 for EducationThe PlayStation 2 for Education project is for those of us using the PlayStation 2 for education. The project is a place where we pass on to others how we use the PlayStation 2. The project will have reviews of software we use to educate ourselves and software we use when we are at our schools or other places of learning. The project will be a resource for other projects that are building software for education, providing a place to find people interested in some topic or education related project. It can provide help or pointers to more information when that is needed. The PlayStation 2 and the Linux kit provide a good way to learn. This project provides a place to start learning with the PlayStation 2.None
Project Playstation 2 Linux System DocumentationThe P2LSD Project provides documentation for setting up, using and programming for the Playstation 2 Linux system. Items included in the project are FAQs, HOW-TOs and Handbooks about very specific PS2 Linux topics such as "How to use the IPU" and "The Memory Card FAQ".None
Project PlayStation IDE for WindowsPSXIDE codenamed 'KONDEV' has arrived, well at least a snapshot of my development and associated documentation that I have done. KONDEV is (will be) the ultimate in console development so you can develop for consoles like the PlayStation, PlayStation2 (Native or Linux based), Nintendo64, GameCube, XBox, PC (Windows and Linux) you get EVERYTHING you need including editors, debugger, emulator, compilers, docs, libaries, tools. Oh yeah AND THE SOURCE CODE. Contained in the zip file is the following : Windows Binary of the IDE Windows Dynamic/Static Libraries for the Emulator (YES!) Windows Dynamic/Static Libraries for the Debugger Various tools, work in progress The source code to the LOT of it
The new home for KonDev here.
None
Project printer packsto write, post, modify, and repair various printer drivers for linux ps2. files will provide drivers for printing via network, or USB. None
Project PS2 as a network serverThe Linux for PS2 kit turns the PS2 into a full-blown Linux server. My intention is to provide a detailed and easy to follow set of documentation (including screen shots where possible) which describes the process of getting everything configured and working properly. As a start, I will be consolidating the existing documentation for the following procedures; 1) Configuring host and client information for basic networking* 2) Configuring samba file sharing for Windows* and Mac 3) Configuring telnet and ftp services for Windows* and Mac* clients 4) Configuring remote X-Windows sessions including links to free X-servers for Windows* and Mac clients 5) Configuring and running browsers (Dillo* and hopefully Mozilla in the near future) 6) Using the PS2 as a backup/archive box* 7) Using the PS2 as an E-commerce server running Web-based applications (Javascript* and Java when available) *Procedures and processes that I already have running in my home network environment With its large disk and great data transfer rates, the PS2 appears to be an excellent resource for anyone wanting to backup other systems. The cost of the PS2-linux kit is very competitive with other backup solutions such as external tape. In my own case, purchasing the kit has eliminated my need to upgrade my Windows '95 machine (in order to increase disk capacity) or purchase a Sun blade, which I had intended to use as an E-commerce server.None
Project PS2 Demo and Presentation ProjectThinking about lugging your PS2 to your local LUG (Linux Users Group) for a presentation, but not sure what to show off? Interested in writing little demo applications to show off what the PS2 can do, to be shown at LUGs and computer fairs? Then this project is for you! This project will provide a space where people interested in presenting Linux for the PS2 at user group meetings and community computer fairs can get together to show off their tips, tricks, and ideas for successfully presenting Linux for the PS2, can discuss new presentation ideas, and can post their PS2 Linux presentation horror stories :). This space will also provide a place where demonstration developers can get together to produce software intended to show off the PS2's capabilities for use at such presentations. This could be anything from multimedia slideshow templates you can use for giving a presentation to your local LUG, to self-rumming demonstrations for use at computer fairs and trade shows. Lastly, this space will also act as a place for members of the PS2 Linux community to announce upcoming demonstrations of Linux for the PS2.None
Project PS2 Distributed Computing ResourceIn between playing games, compiling applications, listening to music, etc., there is much unused floating-point power that could be used for distributed computing projects, like Folding@Home, SETI@Home, or Distributed.Net. It is our aim to bring together several ps2 programmers that wouldn't mind discussing the advantages of having a client for the ps2 and also helping any compliant projects by porting their client, and eventually optimizing the client for the Emotion Engine. Obviously, these distributed computing projects are not completely open source, but usually all interesting code is released. So volunteer porters will likely have to sign a NDA with the project saying they will not leak information about how the data is verified to be from an authentic client.None
Project PS2 Linux News and ResearchMass research that will cover many interesting aspects of the Linux Kit to bring something new to your everyday PS2 Linux life.None
57 projects in result set.
Displaying 20 per page.
<1> <2> <3>