PS2 Hardware in Linux HOWTOs - Docs


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HOWTO ideas

Firstly - I currently have 2 HOWTOs both dealing with remote compilation and Visual Studio - if anyone wants to combine the 2 documents into 1, please go ahead. I'll do it eventually, but eventually is a very long time in my world... In no particular order... Access pieces of hardware

  • HOWTO write to a GS register (priveleged/unpriveleged)
  • HOWTO read from GS mem
  • HOWTO create/compile/run a VU demo (can be adapted from my VU tutorials)
  • HOWTO combine VU code and C code (i.e. how to actually compile code using the EE with VU0/VU1)
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Fancy functions
  • HOWTO speed up square roots
  • HOWTO swizzle textures on the cheap (The current Howto is just sparky's code from the forums, it doesn't explain what swizzling is, though some of hsfortuna's tutorials should help.)
  • HOWTO use MIPS/EE assembly (Myrkraverk, can I grab some of your info?)
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Development environment kinda stuff
  • HOWTO cross compile using a Linux PC
  • HOWTO cross compile using a Windows/Cygwin PC
  • HOWTO setup samba
  • HOWTO allow access to telnet/ftp/other services
  • HOWTO setup the PS2 as an ftp/apache (web) server (I know for a fact this has been done - the HOWTO is just crying out to be written!)
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