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Directory Description
  Documentation  Documentation
      Conference Materials/Presentations  Conference materials and presentations
      File Formats  Documentation of file formats
      Hardware Manuals  Documentation on the PS2 hardware
  Drivers and SDKs  Libraries, drivers, and associated APIs for using them
  Sample Code  Sample code
      DMA  Code showing the use of DMA and the libpkt libraries.
      EE  The core MIPS side of the processor (Emotion Engine)
      GS and GIF  Code showing various usages of the GIF and GS (Graphics Synthesiser)
      Peripherals  Stuff that connects to the PS2 externally
          Controllers  Pads, NeGcon, DualShocks, Guns, and other controllers
          USB  USB mice, keyboards, cameras, etc.
      VU and VIF  Code using the VU (Vector Units) and VIF (Vector unit InterFace)
  Tools  Tools and applications
      Audio  Audio tools
      Graphics  Graphics tools
      Programming  Programming tools
          Utilities  Programming utilities
      Testing and QA  Testing and QA tools

Directory: File Formats
Description: Documentation of file formats

Project NameDescription
 [Package][Release][Release Notes][Download][Release Date][Days old]
3DX3DX is a Linux distrobution for the Playstation 2. Guides, kernels, precompiled programs, and support can be found here.
 RPMs0.1Release Notes10 Jul, 20041891
LfP German documentationThe documents that are available now about Linux for Playstation 2 are mainly in english (or japanese)- other languages were not available. That's something this project wants to change a bit: With Your and my help, we can translate important general and technical informations to german. Please feel free to contact me. Die Dokumente, die jetzt über Linux für Playstation 2 erhältlich sind, sind in englisch oder auf japanisch - andere Sprachen sind nicht erhältlich. Das ist etwas, das dieses Projekt ein wenig ändern möchte: mit Deiner und meiner Hilfe können wir die wichtigen allgemeinen und technischen Informationen auf deutsch übersetzen. Bitte kontaktiere mich hierzu.
PlayStandard Linux ProjectPlayStandard is, or will be, a collection of tools designed to optimise the Playstation 2 Linux environment. All PS2 media is designed so it meets the PS2's power, and does not go over. Software developed for linux does not take this into account, and so we hope to delve deep into the Playstation's power and form a guideline for producing future software, providing code snippets and tools, even perhaps a kernel, for doing so. This will make it go faster, eliminating the need for RAM hacks.
3 projects