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Project Description: ps2gl is an OpenGL-like graphics api for the PS2. The primary goals are performance and flexibility.
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dlist memory usage much better in cvs
ps2gl - tjdaniel - 2002-Aug-08 22:58 display lists have been using *way* too much memory for, well, a long time. The cvs version should be much better, though it's still conservative. Let me know if anyone gets a packet out of memory error, as it's difficult to get a boundary case to check against.
BTW, since this can't be overstated: glDrawArrays() + display lists are by far the fastest way to draw geometry with a static topology.
(1 Comment)
New site, versions!
ps2gl - tjdaniel - 2002-Jun-07 20:48 There's a new site up, along with minor updates of the library and [lame] sample programs. Binaries are now built for the 1.0 kit. Check out the page at:
http://ps2gl.playstation2-linux.com
(0 Comments)
Oh no! Kits are out and no homepage!
ps2gl - tjdaniel - 2002-Jun-04 17:32 I'm working on a new site and updated releases for the 1.0 kit right now, so bear with me. The new site should be up in a day or two at http://ps2gl.playstation2-linux.com. (2 Comments)
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